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 Post subject: Re: maps
PostPosted: Mon Jul 19, 2010 7:08 pm 
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Alot of maps are getting removed so if you need to get some more I suggest some of these.
http://www.fpsbanana.com/maps/13240 <-- de_godzilla
http://www.fpsbanana.com/maps/139335 <-- Rats 1985
http://www.fpsbanana.com/maps/18490 <-- de_pitchblack

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 Post subject: Re: maps
PostPosted: Tue Jul 20, 2010 8:41 am 
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LethalPanda wrote:
Alot of maps are getting removed so if you need to get some more I suggest some of these.
http://www.fpsbanana.com/maps/13240 <-- de_godzilla
http://www.fpsbanana.com/maps/139335 <-- Rats 1985
http://www.fpsbanana.com/maps/18490 <-- de_pitchblack


Uploaded.

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 Post subject: Re: maps
PostPosted: Tue Jul 20, 2010 9:34 am 
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Godzilla and pitchblack were fine but Rats was Just Pink and Black for me, I asked the other guys who were playing but they had no trouble.
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 Post subject: Re: maps
PostPosted: Tue Jul 20, 2010 10:10 am 
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Also the Gravity is messed up on the server, We cannot play Football or many other maps that involve Physical Objects intending to do with the Objective needed to complete.

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 Post subject: Re: maps
PostPosted: Tue Jul 20, 2010 11:24 am 
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Panda_ wrote:
Also the Gravity is messed up on the server, We cannot play Football or many other maps that involve Physical Objects intending to do with the Objective needed to complete.

That's just (another) physics bug and a server restart fixes it normally ;)

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 Post subject: Re: maps
PostPosted: Tue Jul 20, 2010 1:34 pm 
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TinySlayer wrote:
Panda_ wrote:
Also the Gravity is messed up on the server, We cannot play Football or many other maps that involve Physical Objects intending to do with the Objective needed to complete.

That's just (another) physics bug and a server restart fixes it normally ;)

Yeah its fixed now.

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 Post subject: Re: maps
PostPosted: Tue Jul 20, 2010 8:50 pm 
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Is there an issue with rats or is it okay now?

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 Post subject: Re: maps
PostPosted: Wed Jul 21, 2010 12:33 am 
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spunky wrote:
Is there an issue with rats or is it okay now?

Its most likely just me but Ill check with other people.

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 Post subject: Re: maps
PostPosted: Wed Jul 21, 2010 7:44 am 
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Remove it, on the server we all had it purple.

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 Post subject: Re: maps
PostPosted: Wed Jul 21, 2010 10:47 pm 
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Removed.

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 Post subject: Re: maps
PostPosted: Tue Jul 27, 2010 6:40 pm 
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mg_cilada_v1

there is a glitch where the T's can escape form where they spawn and acivate the bomb before CT's even leave there spawn

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Last edited by whitezombie on Tue Jul 27, 2010 8:23 pm, edited 1 time in total.

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 Post subject: Re: maps
PostPosted: Tue Jul 27, 2010 8:09 pm 
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whitezombie wrote:
mg_cilada_v1

there is a glitch where the T's cant escape form where they spawn and acivate the bomb before CT's even leave there spawn


Removed.

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 Post subject: Re: maps
PostPosted: Sun Aug 15, 2010 5:07 pm 
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Please add
glassassaultii_glasserver : http://www.fpsbanana.com/maps/41538
fy_twotowers : http://www.fpsbanana.com/maps/8248

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 Post subject: Re: maps
PostPosted: Sun Aug 15, 2010 6:51 pm 
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PiisarKaas wrote:
Please add
fy_twotowers : http://www.fpsbanana.com/maps/8248


that is an awesome map, but doesn't it fit the deadmatch server more than the fun server? :)

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 Post subject: Re: maps
PostPosted: Sun Aug 15, 2010 6:54 pm 
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Armageddon wrote:
PiisarKaas wrote:
Please add
fy_twotowers : http://www.fpsbanana.com/maps/8248


that is an awesome map, but doesn't it fit the deadmatch server more than the fun server? :)


It's a shit map, and yes a deathmatch map.

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